Grand Arena
Layout
| Semi-Static Layout | |
|---|---|
Corridor and Arena 1 ![]() | Corridor and Arena 2 ![]() |
Corridor and Arena 3 ![]() | Corridor and Boss Arena ![]() |
Points of Interest
Waypoint and 4 Socket & Link Recipe 3 Bosses blocking the last Corridor and Boss Arena
Zone Read
Grand Arena is, once understood how it Works, a very simple Layout.
It consists of a Series of Arenas, connected by Corridors. It starts linear, but after Arena 2 there is a Split in the Road. The wrong Path either leads in a Dead End or an additional Arena to path through.
So the way we go through the Zone is as follows:
- Follow the Corridor if it does not split
- In an Arena cross it directly to find the next Corridor Entrance
- When the Plath Splits take the North or West into North Option.
The Final Arena contains 3 Unique Mini-Bosses we have to kill before we can enter the Final Corridor and Boss Arena.
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